1911 Encyclopædia Britannica/Calabresella
|←Calabozo||1911 Encyclopædia Britannica, Volume 4
|See also Calabresella on Wikipedia; and our 1911 Encyclopædia Britannica disclaimer.|
CALABRESELLA (sometimes spelt Calabrasella), an Italian card-game ("the little Calabrian game") for three players. All the tens, nines and eights are removed from an ordinary pack; the order of the cards is three, two, ace, king, queen, &c. In scoring the ace counts 3; the three 2; king, queen and knave 1 each. The last trick counts 3. Each separate hand is a whole game. One player plays against the other two, paying to each or receiving from each the difference between the number of points that he and they hold. Each player receives twelve cards, dealt two at a time. The remainder form the stock, which is left face downwards. There are no trumps. The player on the dealer's left declares first: he can either play or pass. The dealer has the last option. If one person announces that he plays, the others combine against him. If all decline to play, the deal passes, the hands being abandoned. The single player may demand any "three" he chooses, giving a card in exchange. If the three demanded is in the stock, no other card may be asked for. If a player hold all the threes, he may demand a two. The single player must take one card from the stock, in exchange for one of his own (which is never exposed) and may take more. He puts out the cards he wishes to exchange face downwards, and selects what he wishes from the stock, which is now exposed; the rejected cards and cards left in the stock form the "discard." The player on the dealer's left then leads. The highest card wins the trick, there being no trumps. Players must follow suit, if they can. The single player and the allies collect all the tricks they win respectively. The winner of the last trick, besides scoring three, adds the discard to his heap. The heaps are then searched for the scoring cards, the scores are compared and the stakes paid. It is important to remember that the value and the order of the cards are not the same, thus the ace, whose value is 3, is only third as a trick-winner; also that it is highly important to win the last trick. Thirty-five is the full score.