Page:Smith - The game of go.djvu/124

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98
THE GAME OF GO

White

Black

21. L 17. Replies to Black's last move.

22. Q 14.

23. S 14.

24. F 16.

25. G 17.

26. S 15. Secures the corner.

27. P 10.

28. Q 8. P 6 would have been better. (I. K.)

29. C 14.

30. D 14.

31. C 13.

32. D 12. Not the best move. M 3 would have been better. (I. K.)

33. D 11.

34. E 12.

35. E 11.

36. F 11.

37. F 12. White cuts off. This is an aggressive move.

38. F 13. G 14 would have been better. (I. K.)

39. G 12.

40. F 10.

41. G 13.

42. F 14.

43. D 8. White provides an escape for stones on line 11.

44. H 15. H 14 was better, as White dare not cut off at G 14. (I. K.)

45. H 10.

46. F 8.

47. D 7.

48. C 6.

49. D 6.

50. D 5.

51. F 6.

52. H 9. Black must provide an exit for his stones on line E.

53. J 10. White cannot risk jumping farther.

54. H 8.

55. H 17. Not good. K 8 would have been better. (I. K.)

56. K 8. Black promptly escapes.

57. C 8. Good, but not the best. M 12 would have helped the white stones near the center.

58. L 10. Black commences an attack on White's five stones.

59. J 14. White retreats.

60. J 15.

61. L 14.

62. L 15.

63. L 12.

64. J 12. This is a "Sute ishi," but it greatly aids Black's attack.