Page:Smith - The game of go.djvu/150

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124
THE GAME OF GO

II

Handicap

White Black
1. R 14. 2. N 17.
3. R 17. 4. R 16.
5. Q 17. In place of trying to connect as before, White threatens to extend in the other direction. 6. P 16. Black prevents White from getting out.
7. S 16. Threatens to connect again. 8. S 15. Black stops it again.
9. S 17. 10. R 15.
11. O 18. White again must form "Me" in the corner. 12. O 17.
13. N 18. White extends as far as possible. 14. M 18. Black stops the advance.
15. P 17. White must look out for the safety of the stones at N and O 18. 16. M 17. Black must connect.
17. P 14. To prevent Black's extension and form a basis for territory on right side. 18. O 14. Black extends as far as he can.
19. O 13. 20. N 14.

Again White has the corner and Black has better opportunities for expansion.


III

Handicap

Plate 19 (B)

White

Black

1. O 3.

2. R 7.

3. Q 3. This variation is called

4. R 3.