Page:Smith - The game of go.djvu/162

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136
THE GAME OF GO

White

Black

13. N 16. Much better than immediately taking the single black stone.

14. Q 13. This attacks the white stone at R 14; it also defends the connection at Q 15.

15. R 12. Much better than R 13; in that case White would lose both stones.

16. R 13.

17. S 13.

18. Q 14.

Black has the better of it.


XVII

Handicap

White

Black

1. H 3.

2. F 3 .

3. C 6.

4. C 5. This is an alternative method of defending the corner.

5. D 6.

6. F 5. Black plays to avoid being shut in the corner, also it can be demonstrated if he neglects this move his stones will be killed.

7. F 6.

8. H 4 .

9. J 4.

10. H 5.

11. G 3.

12. F 2. This is a good move. F 4 would be weak. The text move defends and at the same time threatens White's stones on line 3. F 4 would give White a chance to play elsewhere ("Tenuki") which is a great advantage.

13. J 3.

14. E 5. Black cannot neglect this move, or White can break in with a winning attack.

Again Black has the better of it. He has a chance to