Page:Smith - The game of go.djvu/152

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126
THE GAME OF GO

White Black

11. P 18. 12. O 17.
13. R 16. 14. Q 15.
15. S 18. 16. R 15.
17. S 16. 18. S 15.
19. S 17. 20. P 15.

White has the corner, but Black has better chances to make territory later.


V

Handicap

Black is supposed to have another handicap stone at D 4.

Plate 19 (C)

White

Black

1. C 14. "Kogeima."

2. F 16. "Ikken taka hiraki." This "Joseki" was an invention of Murase Shuho.

3. H 17. White confines Black's advances.

4. C 11. Black prepares to get territory on left side of the board.

5. B 16. White plays to take the corner.

6. D 14.

7. C 15.

8. D 13. Better than D 15, as it confines White more effectively.

9. C 17.

10. D 17.

11. H 15.

12. C 16.

13. B 18.

14. C 18.

15. B 17.

16. C 13. A very good move; it shuts White in the corner and assures Black a large territory on the left side of the board.

This opening might be continued as follows: