Page:Amusements in mathematics.djvu/200

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188
AMUSEMENTS IN MATHEMATICS.

lations, involving "pi" and those whose arithmetical kites fly hundreds and thousands of miles away from the truth. The comparatively easy method that I shall show does not involve any consideration of the ratio that the diameter of a circle bears to its circumference. I call it the "hat-box method,"

Supposing we place our ball of wire, A, in a cylindrical hat-box, B, that exactly fits it, so that it touches the side all round and exactly touches the top and bottom, as shown in the illustration. Then, by an invariable law that should be known by everybody, that box contains exactly half as much again as the ball. Therefore, as the ball is 24 in. in diameter, a hat-box of the same circumference but twothirds of the height (that is, 16 in. high) will have exactly the same contents as the ball.

Now let us consider that this reduced hatbox is a cylinder of metal made up of an immense number of little wire cylinders close together like the hairs in a painter's brush. By the conditions of the puzzle we are allowed to consider that there are no spaces between the wires. How many of these cylinders one onehundredth of an inch thick are equal to the large cylinder, which is 24 in. thick? Circles are to one another as the squares of their diameters. The square of 1/100 is 1/100000, the square of 24 is 576; therefore the large cylinder contains 5,760,000 of the little wire cylinders. But we have seen that each of these wires is 16 in. long; hence 16×5,760,000=92,160,000 inches as the complete length of the wire. Reduce this to miles, and we get 1,454 miles 2,880 ft. as the length of the wire attached to the professor's kite.

Whether a kite would fly at such a height, or support such a weight, are questions that do not enter into the problem.

201.—HOW TO MAKE CISTERNS.

Here is a general formula for solving this problem. Call the two sides of the rectangle and . Then equals the side of the little square pieces to cut away. The measurements given were 8 ft. by 3 ft., and the above rule gives 8 in. as the side of the square pieces that have to be cut away. Of course. it will not always come out exact, as in this case (on account of that square root), but you can get as near as you like with decimals.

{{center|202.—THE CONE PUZZLE.}

The simple rule is that the cone must be cut at one-third of its altitude.

203.—CONCERNING WHEELS.

If you mark a point A on the circumference of a wheel that runs on the surface of a level road, like an ordinary cart-wheel, the curve described by that point will be a common cycloid, as in Fig. I. But if you mark a point B on the circumference of the flange of a locomotive-wheel, the curve will be a curtate cycloid, as in Fig. 2, terminating in nodes. Now, if we consider one of these nodes or loops, we shall see that "at any given moment" certain points at the bottom of the loop must be moving in the opposite direction to the train. As there is an infinite

number of such points oh the flange's circumference, there must be an infinite number of these loops being described while the train is in motion. In fact, at any given moment certain points on the flanges are always moving in a direction opposite to that in which the train is going.

In the case of the two wheels, the wheel that runs round the stationary one makes two revolutions round its own centre. As both wheels are of the same size, it is obvious that if at the start we mark a point on the circumference of the upper wheel, at the very top, this point will be in contact with the lower wheel at its lowest part when half the journey has been made. Therefore this point is again at the top of the moving wheel, and one revolution has been made. Consequently there are two such revolutions in the complete journey.

204.—A NEW MATCH PUZZLE.

I. The easiest way is to arrange the eighteen matches as in Diagrams 1 and 2, making the length of the perpendicular A B equal to a match and a half. Then, if the matches are an inch in