Page:Collier's Cyclopedia of Commercial and Social Information.djvu/451

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GAMES OF SKILL.
421


PROBLEM No. 3.

Black.

e8 black king
e6 white king
e5 white rook

White.

White to move, and mate in three moves.

PROBLEM No. 4.

Black.

e5 black king
e3 white king
a1 white rook
h1 white rook

White.

White to move, and mate in three moves.

PROBLEM No. 5.

Black.

f8 white knight
h8 black king
g7 black pawn
f6 black knight
h6 black pawn
e4 white queen
c3 black queen
g2 white bishop
h1 white king

White.

White to move, and mate in three moves.

PROBLEM No. 6.

Black.

e7 white king
d6 white queen
f5 white knight
f4 white pawn
g4 black pawn
f3 black king
g3 white pawn

White.

White to move, and mate in three moves.

PROBLEM No. 7.

Black.

c8 white king
d8 black knight
d7 white pawn
a6 black rook
c6 black king
g6 white bishop
h6 white rook
a5 white pawn
b5 black pawn
d5 black pawn
e5 white bishop
b4 white pawn
g4 white rook
c1 black queen
h1 black rook

White.

White to move, and mate in three moves.

PROBLEM No. 8.

Black.

g8 white knight
g6 black pawn
g3 black pawn
e2 white king
g2 black king

White.

White to move, and mate in four moves.