Flask or tankard | 1 pint liquid |
Jug or pitcher | 1 gallon liquid |
Pot, iron | 1 gallon liquid |
Pouch | 1/5 cubic foot/6 pounds of gear |
Sack | 1 cubic foot/30 pounds of gear |
Vial | 4 ounces liquid |
Waterskin | 4 pints liquid |
* You can also strap items, such as a bedroll or a coil of rope,to the outside of a backpack. |
Equipment Packs
The starting equipment you get from your class includes a collection of useful adventuring gear, put together in a pack. The contents of these packs are listed here. If you are buying your starting equipment, you can purchase a pack for the price shown, which might be cheaper than buying the items individually.
Burglar’s Pack (16 gp). Includes a backpack, a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.
Diplomat’s Pack (39 gp). Includes a chest, 2 cases for maps and scrolls, a set of fine clothes, a bottle of ink, an ink pen, a lamp, 2 flasks of oil, 5 sheets of paper, a vial of perfume, sealing wax, and soap.
Dungeoneer’s Pack (12 gp). Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. Entertainer’s Pack (40 gp). Includes a backpack, a bedroll, 2 costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit.
Explorer’s Pack (10 gp). Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.
Priest’s Pack (19 gp). Includes a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin. Scholar’s Pack (40 gp). Includes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife.
A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock. Your race, class, background, or feats give you proficiency with certain tools. Proficiency with a tool allows you to add your proficiency bonus to any ability check you make using that tool. Tool use is not tied to a single ability, since proficiency with a tool represents broader knowledge of its use. For example, the GM might ask you to make a Dexterity check to carve a fine detail with your woodcarver’s tools, or a Strength check to make something out of particularly hard wood.
Item | Cost | Weight |
---|---|---|
Artisan’s tools | ||
Alchemist’s supplies | 50 gp | 8 lb. |
Brewer’s supplies | 20 gp | 9 lb. |
Calligrapher's supplies | 10 gp | 5 lb. |
Carpenter’s tools | 8 gp | 6 lb. |
Cartographer’s tools | 15 gp | 6 lb. |
Cobbler’s tools | 5 gp | 5 lb. |
Cook’s utensils | 1 gp | 8 lb. |
Glassblower’s tools | 30 gp | 5 lb. |
Jeweler’s tools | 25 gp | 2 lb. |
Leatherworker’s tools | 5 gp | 5 lb. |
Mason’s tools | 10 gp | 8 lb. |
Painter’s supplies | 10 gp | 5 lb. |
Potter’s tools | 10 gp | 3 lb. |
Smith’s tools | 20 gp | 8 lb. |
Tinker’s tools | 50 gp | 10 lb. |
Weaver’s tools | 1 gp | 5 lb. |
Woodcarver’s tools | 1 gp | 5 lb. |
Disguise kit | 25 gp | 3 lb. |
Forgery kit | 15 gp | 5 lb. |
Gaming set | ||
Dice set | 1 sp | — |
Playing card set | 5 sp | — |
Herbalism kit | 5 gp | 3 lb. |
Musical instrument | ||
Bagpipes | 30 gp | 6 lb. |
Drum | 6 gp | 3 lb. |
Dulcimer | 25 gp | 10 lb. |
Flute | 2 gp | 1 lb. |
Lute | 35 gp | 2 lb. |
Lyre | 30 gp | 2 lb. |
Horn | 3 gp | 2 lb. |
Pan flute | 12 gp | 2 lb. |
Shawm | 2 gp | 1 lb. |
Viol | 30 gp | 1 lb. |
Navigator’s tools | 25 gp | 2 lb. |
Poisoner’s kit | 50 gp | 2 lb. |
Thieves’ tools | 25 gp | 1 lb. |
Vehicles (land or water) | * | * |
* See the “Mounts and Vehicles” section. |
Artisan’s Tools. These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency.