White Pawn (Alice) to play, and win in eleven moves.
- Alice meets R. Q.35
- Alice through Q.'s 3d (by railway)48
to Q.s, 4th. (Tweedledum and Tweedledee)54
- Alice meets W. Q. (with shawl)91
- Alice to Q.'s 5th (shop, river, shop)101
- Alice to Q.'s 6th (Humpty Dumpty)112
- Alice to Q.'s 7th (forest)155
- W. Kt. takes R.Kt.161
- Alice to Q.'s 8th (coronation)183
- Alice becomes Queen196
- Alice castles (feast)204
- Alice takes R.Q. & wins215
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- R. Q. to K. R.'s 4th45
- W. Q. to Q. B.'s 4th (after shawl)91
- W. Q. to Q. B.'s 5th (becomes sheep)100
- W. Q. to K. B.'s 8th (leaves egg on shelf)111
- W. Q. to Q. B.'s 8th (flying from R. Kt.)149
- R. Kt. to K.'s 2nd (ch.)158
- W. Kt. to K. B.'s 5th182
- R. Q. to K.'s sq. (examination)186
- Queens castle 199
- W. Q. to Q.R.'s 6th (soup) 211
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