Page:Smith - The game of go.djvu/166

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140
THE GAME OF GO

White

Black

  9. C 17.

10. D 17.

11. C 18.

12. C 12.

13. D 13.

14. D 18.

15. D 19.

16. C 16.

17. B 16.

18. A 15.

19. A 17. A 16 would not do.

20. E 19.

21. C 19.

22. F 18. "Kake tsugu." Black must protect his connection; this situation arises frequently.

23. B 18. White plays on the only point to save the corner.

24. F 15.

25. D 12.

26. C 11.

27. D 11.

28. C 10.

Black has the better game.

XXI

Handicap

Plate 21 (C)

White

Black

1. D 13. "Nikken taka ka-kari"; this is the fifth method of opening the attack.

  2. F 16. Black has a variety of moves at his command; the text move is probably best.

3. H 17.

  4. C 10. Really "Tenuki." Black can play equally well at C 7.

5. B 16.

  6. C 16.

7. B 14.

  8. B 17.

Black has the corner and White has commenced to envelop his stones. The following continuation might occur:

White

Black

  5. F 18.

  6. D 18.

  7. E 17.

  8. C 15.

Black's last move in this continuation is interesting, be-